Transport Tycoon Deluxe included a jukebox MIDI music player and its own music. You can use only one, and as of right now that’s probably going to be OpenSFX. Of these you can have original TTD sounds, OpenSFX sounds, or the budding AltSFX set. Of course, it’s almost entirely likely that none of your NewGRFs will match, but yes you can do it.īase Sounds are all the sounds of the basic assets you hear in the game – the click of buttons, the toot of a train whistle, etc. You can only activate one at a time, but a fun feature is that you can save a game, change the base graphics in the main settings, and then reload the game and have a new looking environment. There’s not a lot of them as they contain tens of thousands of sprites and take quite a lot of time to assemble and maintain, but there is some variety. But many of these mods can include hundreds of vehicles, and the management list can become quite unwieldy. It’s typically advised to only activate ONE type of vehicle set in order to get a consistent experience, but it’s a free world., and mixing them up is mostly harmless. Vehicles have independent variables (speed, power, tractive effort, cargo capacity, aging) and are often not balanced against each other. The more content you add, the more complex it becomes to manage it all and you can easily become confused or overwhelmed. In the game you are limited to loading a total of 64 NewGRFs. Basecost Mods: non-graphical mods which modify costs.Įssentially these mods not only change graphics, but can also modify the costs of things in the game.Landscape: base tiles that represent grass, snow, sand, rock, water, brushland, and trees.Infrastructure: railroad stations, train rails, rail waypoints, passenger bus stations, cargo lorry stations/truck stops, road surfaces, tram/streetcar rails, bridges, aqueducts, tunnels, airports, water docks, vehicle depots. Industry: special buildings that accept and produce cargo, mail and passengers.Vehicles: trains, aircraft, watercraft, road vehicles, trams/streetcars.These are broadly broken down into these groups: NewGRFs (short for New Graphical Resource Files) are the bulk of the available mods.
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